Sneak peak at my latest VFX project.
Shot some random stuff in my backyard and tracked the footage in Blender and I want to comp my BMW in it.
Currently I'm jumping back and forth between Maya and Nuke tweaking stuff. There's a ton of tweaking to do, I'm struggling with render passes atm. The VRay shadow catcher with that -1 alpha is giving me headaches. I have to make the shadow darker but I can't even comp all the passes properly to match the RGB output because of that weird shadow catcher alpha and stuff.
But I'll figure it out.
Shadows suck, glass sucks because of the lighting, I might have to model some interior as well.
Back to work, more stuff soon.
David.
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